12/18/2023 0 Comments Witchfire pc mega![]() I'm happy to try for a few more hours but if it doesn't click soon, I fear it's going to lose all of its hex appeal. I really want to love Witchfire but it's doing its best to drive me away with its savage difficulty. And even this approach can go completely tits up if a witch spots you and casts Calamity, which makes a fight ultra challenging and often ends in yet more tears. The only way to successfully level up in the early hours, at least, seems to be to use guerrilla tactics and fight smaller groups without alerting bigger groups, or higher level enemies, and then running away through the exit portal before you die. And this turns the game into a bit of a grind. Unfortunately, because of the difficulty of the game - which throws waves of fast, highly precise and massively aggressive enemies at you - and because of your characters' slow speed, pitiful stamina and ineffectual starting weaponry (you don't even have spells to begin with) you will die a lot. However, you do have one chance to go back and reclaim this currency where you fell. Witchfire is earned from killing enemies but if you die, you also lose that too - hence the Souls-like part. The maps stay the same but enemy placements and numbers change each time you revisit an area, as does the location of your escape portal that takes you back to your home base, where you can trade in witchfire to level up. In typical Roguelite fashion, every time you die, you lose all your good loot and have to start again. Or at least that's what I assume happens anyway, because this game is brutally hard and even after about four hours of play, I'm still getting my (m)ass kicked on every attempt. Kill them and a new map opens to explore. And that involves going into locations full of clusters of enemies towards a final boss who guards the area. In it you play as a 'Preyer', a kind of magic-wielding, gun-toting witch hunter, who's hired by the church to go to war with the witches and their phantom army. Altogether, though, Witchfire is its own quite appealing thing. It's got the aesthetic and levelling of a Souls-like, its looter-shooter loop is like a single-player Hunt: Showdown, and its Roguelite merry-go-round reminds me of Returnal. There are plenty of comparisons you can make between Witchfire and other games. Bertie Witchfire, PC Double double, toil and trouble, Ian is rubbish at Witchfire. There's a Songs of Silence demo available in Steam Next Fest now. All while characters talk to you and tell you a story you can pay attention to or not. ![]() So you see, there is some skill there if you're after it.īeyond that, it's a rich and warm world - painted in a very appealing way - for you to roam around and find powerful new items and units in. ![]() You often have the tools you need to tip the balance of a battle, it's just considered timing and placement that's needed. Likewise, whatever buffs and heals and damage abilities you might have. ![]() Your horsey units might come with a charging attack, for instance, and it's up to you to use it on a certain area when the battle is under way. ![]() It's all largely based around cards, which represent your units' special abilities and your magical powers, and in battle, it's these you play in real-time whenever their cooldowns allow you. There's army recruitment and upgrading, and making sure you've got enough reserves to manage longer campaigns and so on, and there's a rather unique take on combat. But it's not to be confused with the excellent and thematically similar Songs of Conquest.īeing a cosy game, Songs of Silence is lighter in terms of the strategical pressure it places on you, but there is still plenty of game to get hold of. It's in the same vein as something like Heroes of Might and Magic, to give you a guide. Landing squarely in this bracket is Songs of Silence, a fantasy, army-building, tactical, kingdom conquest game. They're the game equivalent of lo-fi beats to chill to, if that means anything to you, and I am all for them. I love this whole cosy game movement - games that aren't too taxing but sound nice and feel nice. Manage cookie settings There's a strong Art Noveau vibe running through Songs of Silence, and it's very nice to see. To see this content please enable targeting cookies. ![]()
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